Street Scene

After being introduced to the street scene brief, I used google maps to wonder around Asia looking for an interesting place to potentially model. I picked three street locations, one in Thailand, one in Japan, and one in South Korea. I mind-mapped all of these locations with details like what I thought gave the street … Continue reading Street Scene

UV Unwrap

To give our models texture, we use a process called UV unwrapping, which allows us to project a texture map on to a 3D object. We start this process after we have completely finished modelling our object When in 3ds Max: First, we have to add another modifier to our finished model, called ‘UVW Unwrap’. … Continue reading UV Unwrap