UV Unwrap

To give our models texture, we use a process called UV unwrapping, which allows us to project a texture map on to a 3D object. We start this process after we have completely finished modelling our object When in 3ds Max: First, we have to add another modifier to our finished model, called ‘UVW Unwrap’. … Continue reading UV Unwrap

Crate Asset

To make the crate asset, I started by creating a single box and editing from there. Using the inset and extrude tools, I created the 'supports' around the edges of the box, pulling the edges in and making sure to set the extrude amount to a minus number so the face was pulled in, not … Continue reading Crate Asset

Audio Designers

Audio designers work to create the soundtrack for a game; including the music, sound effects, character voices, and spoken instructions. The audio designer will work to a brief and produce the sound design for the game, this involves composing, compiling, and recording music and character voices. They are responsible for sourcing sound effects, whether real … Continue reading Audio Designers